dialogObject 🔗
A dialog object is a data type provided by the Test of Time Patch Project Lua Interpreter. It represents a text box that can be displayed to the player and provides properties and methods to customize it. Lua Function Reference
addCheckbox 🔗
(method) dialogObject:addCheckbox(string: string, id: integer, initial: boolean)
Adds a checkbox to the dialog, with label given by string
. id
is an integer value that can be used in dialog:getCheckboxState to retrieve the state after calling dialog:show. initial
is an optional boolean parameter, if set to true
the checkbox will be checked initially. Can not be used in conjunction with dialog:addOption.
@param initial
— Default Value is false
addImage 🔗
(method) dialogObject:addImage(image: imageObject)
Adds an image to the dialog.
addOption 🔗
(method) dialogObject:addOption(string: string, id: integer)
Adds a selectable option to the dialog, with label given by string
. id
is an integer value returned by dialog:show if this option was selected. Can not be used in conjunction with dialog:addCheckbox.
addText 🔗
(method) dialogObject:addText(string: string)
Adds a static text string to the dialog.
getCheckboxState 🔗
(method) dialogObject:getCheckboxState(id: integer)
-> boolean: boolean
Returns the state of the checkbox identified by id
after dialog:show has been called.
height 🔗
dialogObject.height --> integer
(get/set) Returns the height of the dialog. Normally this does not need to be set, since the height is automatically calculated from the height of the items.
show 🔗
(method) dialogObject:show()
-> integer: integer
Renders the dialog on screen. If this is an option dialog, returns the id of the selected option (see dialog:addOption). If this is a checkbox dialog, returns 0 if OK was pressed, -1 if Exit was pressed. Use dialog:getCheckboxState to query the individual checkboxes. This method can only be called once per dialog. It will return an error if invoked a second time.
title 🔗
dialogObject.title --> string
(get/set) Returns the title of the dialog.
width 🔗
dialogObject.width --> integer
(get/set) Returns the width of the dialog.